Retro Gaming Expo Inc
| Fiscal year | Revenue | Expenses | Net | Reserve mo. | Staff % |
|---|---|---|---|---|---|
| 2012 | 56,621 | 52,062 | 4,559 | 4.5 | — |
| 2013 | 78,215 | 62,881 | 15,334 | 6.7 | — |
| 2014 | 116,623 | 85,233 | 31,390 | 9.3 | — |
| 2015 | 151,771 | 131,983 | 19,788 | 7.8 | — |
| 2020 | 37,536 | 74,663 | −37,127 | 16.0 | — |
| 2021 | 527 | 15,089 | −14,562 | 67.4 | — |
| 2023 | 619,770 | 599,690 | 20,080 | 5.4 | 9% |
In its most recent public year (2023), this organization brought in $20,080 more than it spent. Its reserves stood at about 5.4 months of spending. Staff pay was 9% of spending.
Reserve months = net assets ÷ average monthly spending; net assets count everything the organization owns beyond its debts — buildings and donor-restricted funds included, not just cash. Staff pay = salaries, wages, and officer compensation; it excludes benefits and payroll taxes. The IRS releases this data years after the fact — this organization's newest public year is 2023. Years refer to the calendar year in which the organization's fiscal year ended. Short-form filers do not publicly report donor-restricted balances or staffing costs. Source filings
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