Academy Of Interactive Entertainment
| Fiscal year | Revenue | Expenses | Net | Reserve mo. | Staff % |
|---|---|---|---|---|---|
| 2011 | 58,044 | 128,525 | −70,481 | -6.6 | — |
| 2012 | 1,260,153 | 1,041,536 | 218,617 | 1.6 | 36% |
| 2013 | 1,298,612 | 1,263,764 | 34,848 | 1.6 | 41% |
| 2014 | 1,076,069 | 1,029,214 | 46,855 | 2.6 | 52% |
| 2015 | 1,291,060 | 1,279,676 | 11,384 | 2.2 | 52% |
| 2016 | 1,835,201 | 1,813,037 | 22,164 | 1.7 | 47% |
| 2017 | 2,450,742 | 2,162,097 | 288,645 | 3.0 | 49% |
| 2018 | 2,354,855 | 2,322,738 | 32,117 | 3.0 | 47% |
| 2019 | 2,558,166 | 2,450,874 | 107,292 | 3.3 | 43% |
| 2020 | 3,364,375 | 2,931,070 | 433,305 | 4.6 | 41% |
| 2021 | 3,079,789 | 2,892,512 | 187,277 | 5.4 | 37% |
| 2022 | 3,152,719 | 3,019,990 | 132,729 | 5.7 | 40% |
| 2023 | 2,001,636 | 2,217,946 | −216,310 | 6.6 | 54% |
In its most recent public year (2023), this organization spent $216,310 more than it brought in. Its reserves stood at about 6.6 months of spending, up from -6.6 in 2011. Staff pay was 54% of spending.
Reserve months = net assets ÷ average monthly spending; net assets count everything the organization owns beyond its debts — buildings and donor-restricted funds included, not just cash. Staff pay = salaries, wages, and officer compensation; it excludes benefits and payroll taxes. The IRS releases this data years after the fact — this organization's newest public year is 2023. Years refer to the calendar year in which the organization's fiscal year ended. Short-form filers do not publicly report donor-restricted balances or staffing costs. Source filings
Academy Of Interactive Entertainment's IRS filings as a feed — one entry per filing year, through 2023. Add the address to any feed reader; in Slack, send /feed subscribe with it (pasting the link alone won't subscribe). How this feed works