Unity Games Inc
| Fiscal year | Revenue | Expenses | Net | Reserve mo. | Staff % |
|---|---|---|---|---|---|
| 2011 | 74,003 | 88,626 | −14,623 | 11.0 | 0% |
| 2012 | 57,406 | 87,942 | −30,536 | 6.9 | 0% |
| 2013 | 60,876 | 80,147 | −19,271 | 4.7 | 0% |
| 2014 | 60,191 | 48,981 | 11,210 | 10.4 | 0% |
| 2015 | 86,892 | 78,222 | 8,670 | 7.9 | 0% |
| 2016 | 75,427 | 100,613 | −25,186 | 3.1 | 0% |
| 2017 | 78,659 | 77,024 | 1,635 | 4.3 | 0% |
| 2018 | 174,151 | 128,676 | 45,475 | 6.8 | 0% |
| 2019 | 108,270 | 95,023 | 13,247 | 10.9 | 0% |
| 2020 | 55,404 | 63,807 | −8,403 | 14.7 | 0% |
| 2021 | 19,219 | 40,622 | −21,403 | 16.7 | 0% |
| 2023 | 37,154 | 41,978 | −4,824 | 11.0 | 0% |
In its most recent public year (2023), this organization spent $4,824 more than it brought in. Its reserves stood at about 11 months of spending. Staff pay was 0% of spending.
Reserve months = net assets ÷ average monthly spending; net assets count everything the organization owns beyond its debts — buildings and donor-restricted funds included, not just cash. Staff pay = salaries, wages, and officer compensation; it excludes benefits and payroll taxes. The IRS releases this data years after the fact — this organization's newest public year is 2023. Years refer to the calendar year in which the organization's fiscal year ended. Short-form filers do not publicly report donor-restricted balances or staffing costs. Source filings
Unity Games Inc's IRS filings as a feed — one entry per filing year, through 2023. Add the address to any feed reader; in Slack, send /feed subscribe with it (pasting the link alone won't subscribe). How this feed works